Deathloop - weave plate, connecting opponents

On this page we explain how and where to find the weave in Deathloop.The use of plates allows the use of special power, thanks to which the main character will gain an advantage over opponents.

To get a plexus plate, go to Karl's bay in the morning.

After leaving the tunnels, turn left.When you get to the road, eliminate the opponent (1) who is busy with painting with the inscription spray.Then go straight towards the building (2) and turn right in front of the door.

Go to the rocks (3).

You will see the house on the right.The opponent usually sits on the roof (4), although sometimes he gets up and walks, so watch out for him.Take the moment from the platform and jump on the roof, falling on a metal structure (5).If you have a jump power, use it instead of jumping.Then eliminate the enemy on the roof.

Then jump to the ground and cut the road on which - on the right - you will see two enemies.Wait and avoid them when they don't go towards you.Go to the hill (6).

You will see the first hangar in front of you (7) (Harriet is in the second).Watch out for opponents nearby and go along the wall of the first hangar (8).

Carefully go up the stairs, because the opponent (9) will approach the edge.Then eliminate it.Come closer to the turret (10) and hack it to eliminate another enemy (11).

Then approach the edge at which (near) there is a plane wreck (12).When the opponent (13) turns, jump down, and then jump to the shore (14) - where there are two rusty pipes.

Turn towards the hangar and enter the tunnel (15), which you will reach the blue door closed to the electronic lock (16).Leave the channel when you make sure that there is no one nearby.

During the first attempt you will not know the door code, so you must first get it.Get out of the channel carefully and go upstairs up the stairs, avoiding or killing opponents.You can reach the hangar 2 by the upper transition 2.

In the middle of the hangar there is a wreck (17A).Go to him to get to the other side.

The document containing the cipher lies on the chest (17b), on the highest platform.You can now go back to the door (16) to open it.However, if you have caused an alarm, a green, poisonous gas will appear on the lowest part of the hangar, which will prevent the tunnel from using the first Hangar.It is true that you can get rid of gas for a moment, shooting at it, but you probably won't have to perform the following steps.

Below we describe to reach the goal when you have not been recognized and you act quietly.If you caused confusion, go to the end of the page (points: 25 and 26), where we describe how to reach Harriet if she learned about your presence.

In the room behind the door (16) there is a tunnel that you will reach Hangar No. 2.When you jump into the channel, at the first fork, turn left (18).

Deathloop - tabliczka splotu, łączenie przeciwników

When you jump outside, immediately hide behind the wall (19) so that no one will notice you.

Then head towards the narrow passage (20).Watch out for opponents who can see you.In case of problems, hide behind the next covers.

When you get to the end of the room, you will see a healing station on the right.Avoid her and go along the wall.There are shelves on the right.When you pass the last one, turn right and hide yourself with metal objects (21).When you get there, look left and see the valve (22).

Turn them and hold the button for a few seconds, then go through the gate.Go up the stairs.

It is very possible that in the next room you will see Harriet (23), which speaks.If you are not in this room, kill two opponents and go on.Then on the next floor you will meet the visionary.

Attention!When you enter part of the hangar No. 2, in which Harriet hides, you can also realize a different trail - namely the trail of visionaries: the theory of chaos related to Harriet.

Try to eliminate enemies in turn by going from behind.You can - if you already have - use the weave power to kill all opponents at once.

Don't forget to collect Harriet Residum, plates and valuable medallions from the body.

If you have been detected or simply prefer an open fight, a poisonous gas will appear in the hangar No. 2 at the bottom.When you get rid of all enemies, the door to the part where Harriet stays, they will be closed.It is true that there is a chance that one of the opponents will open them to attack you, but this may not always happen.

To reach Harriet, throw a grenade into the room behind the lasers (25) to destroy the security.If the enemies are inside, they also have an unpleasant surprise.Then go after the wreck (26) to the other side and you will get to the private lodging of the visionary.

The easiest way to leave the place is easiest, getting to the tunnel that you arrived from the first hangar to the second.To do this.

Watch out for your opponents on the left when you go to the entrance to the tunnels (24).

Then you get to the shore with tunnels.You will meet two enemies on the beach.When they turn around, go next to them and climb to the rocks on the right.You will find yourself in a place where you have a tower hacked by you earlier (10).Leave the district by the same path you arrived here.

Then: Deathloop - Arsenal trails: where the jump plate is located

Table of contents: Deathloop - guide, walkthrough